Jujutsu Kaisen & Genshin Impact Voice Actors on Creating 'Date Everything' Video Game
BBC NewsJune 29, 202512 min10,922 views
35 connectionsΒ·40 entities in this videoβThe Genesis of 'Date Everything'
- π‘ The concept for 'Date Everything,' a visual novel/dating sim where players can date any object in their house, originated from a conversation between voice actors Ray Chase and Robbie Daymond.
- π― The game features 102 datable objects, ranging from furniture like chairs and tables to abstract concepts such as "overwhelming sense of existential dread" and the game itself.
- π Robbie Daymond pitched the idea of dating "everything humanly possible," and Ray Chase took the lead as the game's designer.
Challenges in Game Development
- π The creation of 'Date Everything' was an arduous process, with the developers joking it "almost destroyed" their lives.
- π° As they weren't paid for making the game, the team had to self-fund a significant portion and continue their day jobs as voice actors to cover expenses.
- π£οΈ They faced the challenge of convincing talented and sought-after voice actors to participate, including voicing objects like a toaster.
Stellar Cast and Industry Impact
- β¨ The game boasts a stellar cast, with many well-known names from the gaming industry eager to join due to the passion and heart put into the project.
- π€ The team successfully worked with SAG-AFTRA during a strike to establish an independent revenue-share backend for the cast.
- β The voice actors emphasized that the game is a celebration of human performance and art, created by hand by a dedicated team, contrasting with the potential for AI-generated content.
AI and the Future of Entertainment
- π€ The game intentionally addresses the issue of Artificial Intelligence, not portraying it in the most flattering light initially, but also allowing players to date AI characters.
- β οΈ The developers aimed to tackle AI head-on in a humorous way, reflecting its relevance to their own careers and the broader industry.
- ποΈ The discussion touched upon the impact of the SAG-AFTRA strike, highlighting concerns for actors not meeting health insurance minimums and the existential threat AI poses, particularly to motion capture actors.
Personal Reflections on Craft
- π± Amanda Hufford expressed cautious optimism about the industry's future, commending those fighting for a better space for emerging talent.
- π When asked about a favorite inanimate object, Robbie Daymond chose "Dorian the door," while Amanda Hufford selected her blanket, "Matteo," both highlighting the personal connection to their chosen items and the actors who voiced them.
- π§ Ray Chase humorously regretted not including a headphones character, noting his own reliance on them.
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Whatβs Discussed
Date EverythingVisual NovelDating SimVoice ActingRobbie DaymondRay ChaseAmanda HuffordJujutsu KaisenGenshin ImpactSAG-AFTRA StrikeArtificial IntelligenceMotion CaptureGame DevelopmentIndie Games
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