Skip to main content

ATEEZ Idol 1N2D: Amusement Park Culprit Deduction Game

[HPP] Hyung Won ChungFebruary 15, 202646 min
81 connections·40 entities in this video

The Adrenaline Tour Challenge

  • 💡 The ATEEZ members embarked on an "Adrenaline Tour" for "Idol 1N2D" at an amusement park.
  • 🎯 Their primary objective was to identify a hidden culprit among them by completing various missions.

Amusement Park Missions

  • 🎢 The first mission on a roller coaster involved combining random letters, with five members earning a hint about the culprit's palm.
  • 📸 A second mission on a rapid water ride required striking a specific pose, where only four members succeeded and two (MINGI and HONGJOONG) received a hint about the culprit wearing leather shoes.
  • 🚢 The third mission on a Viking ride, a "4-Character Word Chain" game, was won by HONGJOONG and JONGHO, who received the final hint that the culprit came from overseas.

Clues and Deductions

  • 🔍 During snack time, members discussed the hints, with MINGI fabricating information about the leather shoe hint to mislead others.
  • 💬 YEOSANG accused YUNHO based on a pre-filming incident involving a mission card, while HONGJOONG proposed a theory that the culprit could alter hints.
  • 🕵️‍♂️ Despite various theories and accusations, the majority of members ultimately suspected KIM HONGJOONG based on the collected hints.

The Culprit Revealed

  • KIM HONGJOONG was successfully identified as the culprit, having stolen a treasure chest for "booze money."
  • 🎭 HONGJOONG also had a secret bingo mission to void votes against him, successfully completing two lines by predicting members' actions and words.
  • 💰 Although six members correctly identified the culprit, the prize money was ultimately won by SAN after a dramatic rock-paper-scissors playoff.

Reflections and Aftermath

  • 😭 HONGJOONG expressed emotional suffering from being the culprit and jokingly declared he wouldn't speak to WOOYOUNG.
  • 🎤 Other members shared their enjoyment of the amusement park missions, feeling recharged with dopamine for their upcoming promotions.
Knowledge graph40 entities · 81 connections

How they connect

An interactive map of every person, idea, and reference from this conversation. Hover to trace connections, click to explore.

Hover · drag to explore
40 entities
Chapters20 moments

Key Moments

Transcript163 segments

Full Transcript

Topics15 themes

What’s Discussed

ATEEZIdol 1N2DAdrenaline TourAmusement ParkCulprit Deduction GameRoller Coaster MissionRapid Water Ride MissionViking Ride Mission4-Character Word ChainHidden MissionBingo GameRock-Paper-ScissorsLeather ShoesOverseas OriginTreasure Chest
Smart Objects40 · 81 links
Company· 1
Concepts· 10
People· 21
Medias· 2
Products· 4
Locations· 2