True Scary Cult Survivor Stories: Midway Games, Mind Control, and Ayahuasca
Lets Read!October 14, 20241h 28min184,676 views
22 connections·40 entities in this video→The Unsettling Origins of "CarnEvil"
- 💡 The arcade game "CarnEvil" (1998) was developed by Midway Games and was a bestseller, yet never received a sequel or home console release.
- 🎯 The game's development is linked to a right-wing Celtic Pagan folk cult, with a cut "Tunnel of Love" level intended for adult rituals blending intimacy and violence.
- 🔑 Other strange content found in the game's code included placeholder images and a shocking image of Jeffrey Dahmer.
- ⚠️ The cultist developers, described as "otaku" and "weebs," were known for enjoying violent and edgy content.
A Personal Journey Through a Cult
- 🧠 The narrator recounts a personal experience of joining a cult after a period of depression and substance abuse, choosing rehab over jail.
- 🎯 The cult focused on "other-centeredness" and service to others, employing intense psychological conditioning and isolation from family and friends.
- ⚡ Experiences included profound "gnosis," described as a powerful influx of love and light, and shared hallucinations with other members.
- ⚠️ The cult's practices involved manipulation, including the removal of members from medication and the arrangement of relationships.
- 🚀 The narrator eventually left the cult after witnessing unethical practices and feeling betrayed, leading to PTSD and a struggle to reintegrate into normal life.
Disturbing Encounters and Unexplained Phenomena
- 🌲 A camping trip in Alaska involved being watched and stalked, with the word "Moloch" written on an SUV, suggesting potential cult activity.
- 🌌 Another story details involvement with an "Iasa Church," involving ayahuasca ceremonies, out-of-body experiences, and telepathic communication.
- ⚠️ The narrator was falsely accused of predatory behavior within the church and excommunicated, highlighting the cult's control and secrecy.
- ❓ The stories explore themes of mind control, spiritual manipulation, and the blurred lines between reality and delusion, leaving the narrator seeking answers.
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Transcript326 segments
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What’s Discussed
CultsSurvivor StoriesCarnEvilMidway GamesCeltic PaganismRitualsMind ControlAyahuascaIasa ChurchGnosisPTSDParanormalSupernatural EncountersPsychological Manipulation
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