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AoE2: The Last Chieftains - Tupi Civilization Deep Dive & Strategy Guide

[HPP] Tim ArcherFebruary 17, 202644 min
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Tupi Civilization Overview

  • πŸ’‘ The Tupi are a new archer and infantry civilization introduced in the "Last Chieftains" DLC for Age of Empires 2.
  • 🎯 They are designed as a straightforward, aggressive civilization focused on early-to-mid game pressure.

Key Civilization Bonuses

  • πŸ’° Start with +25 of each resource, offering flexible dark age strategies like early settlements or extra militia.
  • 🏑 Villagers can garrison in settlements, providing defensive advantages similar to Chimera Houses.
  • ♻️ All units return 15% of their cost upon death, encouraging aggressive trading and making unit losses less impactful.
  • πŸ› οΈ Archery Range and Barracks upgrades cost -50% food, enabling powerful early-to-mid game timings for units like Pikemen and Crossbowmen.
  • 🏰 The team bonus provides +10 population space from towers and castles, aiding tower rushes and overall population management.

Unique Units: Ibirapema Warrior

  • πŸ›‘οΈ The Ibirapema Warrior is a heavy infantry unit available in Castle Age, costing 30 food and 60 gold.
  • πŸ”₯ Features a powerful frontal area attack that deals 100% damage to all units within its cone, making it strong against bunched-up melee units.
  • πŸ’ͺ Possesses high HP (80 in Castle Age, 90 Elite) and good melee armor, making it a tanky frontline unit.
  • βš”οΈ Highly effective against enemy infantry units but vulnerable to ranged units and population-efficient counters like Paladins.

Unique Units: Blackwood Archer

  • 🏹 The Blackwood Archer is a unique foot archer trained in pairs, taking only half a population space per unit.
  • ⚑ They have a very fast attack speed (1.5 reload time) but are extremely fragile with only 20 HP (25 Elite).
  • πŸ’° Due to the resource return bonus, trading these units is encouraged as each pair effectively returns 30% of their cost.
  • ⚠️ While cost-efficient against enemy archers and effective against Cav Archers, they are vulnerable to skirmishers, heavy cavalry, and siege weapons.

Unique Technologies & Tech Tree

  • βš”οΈ Casiques (Castle Age unique tech) reduces the reload time of Chompy Warriors and Slingers from 2 to 1.6.
  • 🩸 Curar (Imperial Age unique tech) adds poison/bleed damage to the archer line, Blackwood Archers, and defensive structures, which can stack for significant damage over time.
  • 🌳 The Tupi tech tree lacks Blast Furnace, Thumb Ring, Siege Engineers, and some defensive/economic upgrades, impacting late-game power.

Strategic Considerations

  • πŸš€ The Tupi excel as an aggressive civilization on open maps, leveraging their early bonuses and unit trading.
  • ⚠️ They face challenges in the late game due to population inefficiency and struggles against heavy siege and monk pushes.
  • 🌊 Not strong on water maps and likely one of the weaker civilizations for Black Forest due to their aggressive nature and late-game limitations.
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Tupi CivilizationAge of Empires 2The Last Chieftains DLCArcher CivilizationInfantry CivilizationCivilization BonusesUnique UnitsUnique TechnologiesBlackwood ArcherIbirapema WarriorCurar (Unique Tech)Casiques (Unique Tech)Resource ManagementEarly Game StrategyLate Game Weaknesses
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